How to Make Armor in +1 Loot To Forge
Armor classes and odds we saw
| Ores in the forge | Preview showed |
|---|---|
| Same 5 ores | Light Helmet 85% |
| 3 Bone Ore + 3 Arcane (6 ores) | Light Helmet 70% / Light Armor 30% |
The multiplier works the same way as for weapons, the average of your ores, so the forge calculator applies to armor too.
Helmets in the index
| # | Helmet |
|---|---|
| 1 | Shadow Shogun Helm |
| 2 | Warden Helm |
| 3 | Auric Valkyrie |
| 4 | Sunwing Helm |
| 5 | Nether Fiend |
| 6 | Grove Warden |
| 7 | Infernal Helm |
| 8 | Astral Sovereign Crown |
| 9 | Cursed Void |
Tips
- Get armor before the Boss Fight at stage 7; recommended power jumps from 330K at stage 6 to 26M.
- Enchant armor with runes too; each piece has two rune slots.
- Helmets and armor count toward Index rewards, which include power boosts.
Armor data checked:
Armor FAQ
Why do I keep getting helmets?
With a small number of ores the Armor preview favours Light Helmet: five ores showed Light Helmet 85%, six showed 70% helmet and 30% Light Armor. A player who got body armor says it needed more ores, the same way Greatswords need more ores than Katanas.
Is armor worth it?
Yes once enemies start one-shotting you. The ItzVexo guide calls armor as important as your weapon for later stages, and armor takes runes at the Enchant stall just like swords.
Where do I equip armor?
Open Backpack, pick the helmet or armor piece and equip it. Your defence goes up immediately.